procedure calls seconds average percent ------------------------------------------------------------------------------------------- crepe.scm:1: ##sys#require 3 0.210 0.070 25.609 crepe.scm:66: sdl2-image#load-rw 9 0.100 0.011 12.195 crepe.scm:32: sdl2-internals#SDL_CreateRenderer 1 0.090 0.090 10.975 crepe.scm:14: sdl2#init! 1 0.080 0.080 9.756 game.scm:100: sdl2-internals#SDL_RenderPresent 7 0.070 0.010 8.536 crepe.scm:67: sdl2-internals#SDL_CreateTextureFromSurface 4 0.060 0.014 7.317 crepe.scm:74: g250 4 0.040 0.010 4.878 crepe.scm:80: sdl2-internals#SDL_RenderCopyEx 3 0.030 0.010 3.658 crepe.scm:79: g256 2 0.030 0.014 3.658 crepe.scm:38: sdl2#poll-event! 2 0.020 0.010 2.439 game.scm:76: number->string 1 0.010 0.010 1.219 crepe.scm:19: sdl2-internals#make-display-mode 1 0.010 0.010 1.219 game.scm:67: g2278 1 0.010 0.010 1.219 crepe.scm:78: g254 1 0.010 0.010 1.219 logic.scm:112: descend-state? 1 0.010 0.010 1.219 crepe.scm:78: sprite-w 1 0.010 0.010 1.219 crepe.scm:77: ##sys#setter 1 0.010 0.010 1.219 crepe.scm:77: g252 1 0.010 0.010 1.219 game.scm:68: sdl2-internals#SDL_RenderCopy 1 0.010 0.010 1.219